Tuesday 1 March 2016

Golem Attacks - Jack Schular Animation/VFX


These are the final attacks for the Golem enemy. I animated a cube in the scene to be knocked back and animated the punches around it to create a sense of power for the Golem. I set the cube to roughly the scale the Player should be compared to the Golem so I could aim where the Golem is punching the Player. I am happy with these animations as I feel I have achieved the goals I set myself when creating them.

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