These clips are of the movement animations to be used to test the character in unity. Overall I am quite happy with animations as this is the first time I have created a 3D walk and run cycle. Because of how the character controller is being coded I have had to strip the root transformation from the animations as they do not work with the character controller. In my next pass of these animations I want to make them flow smoothly with correct weight shifts and smaller details such as the toes curling during the movement.
Friday, 19 February 2016
Character Movement - Jack Schular Animation/VFX
These clips are of the movement animations to be used to test the character in unity. Overall I am quite happy with animations as this is the first time I have created a 3D walk and run cycle. Because of how the character controller is being coded I have had to strip the root transformation from the animations as they do not work with the character controller. In my next pass of these animations I want to make them flow smoothly with correct weight shifts and smaller details such as the toes curling during the movement.
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Jack Schular
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